VIRTUAL REALITY IN EDUCATION AND TRAINING WITH A FOCUS ON SAFETY AND HEALTH AT WORK
Currently, there is a trend of modern technology in all directions, including occupational health. It is therefore desirable to implement new modern approaches in the prevention of risks of injury to workers as a result of accidents at work or occupational diseases and to put into practice a functioning occupational health and safety education and training system that is directly linked to occupational health and financial impacts. accidents and occupational diseases.
Our goal was to create a health and safety training system. For better efficiency and usability of the solution, we decided to create both possibilities of using the VR, ie. VR application, both in 2D and complex, mobile version.
The first platform created within the OSH education system was the mobile VR itself, focused on the use of VR glasses. Since we were looking for a solution that would be simple, we chose the All-in-one solution.
Another training scenario is the handling of sharp objects such as needles, syringes and others that are commonly contacted by healthcare professionals. Part of the training, the scenario is the person who accompanies us throughout the story and draws our attention to the essential instructions supplemented by safety requirements in the real environment.
The scenario created by us is focused on the unfortunate injury of the helper and the subsequent handling of the needle, disinfection and treatment of the injection site, as well as instructions to whom the event should be reported and what examinations must be completed from a preventive point of view. Attention to procedures, reports and examinations is a very important step, as several surveys show that both nurses and doctors do not report almost one third of injuries.
The first scenario, and at the time of the covid-19 pandemic, a very important scenario for staff training is the behavior of a person entering a specialized infectious unit, such as the covid-19 unit for patients with disease.
The fourth scenario we have created is focused on training employees how to behave in the field of fire safety in the workplace and how to act in the event of a fire. In addition to the most important tasks in the event of a fire, employees should also receive clear instructions on how to behave as risky as possible, both in the event of a false alarm and in the event of a crisis situation where a fire has already occurred.
The main objective of the project is to make OSH education more effective by means of an OSH training system and virtual reality. A series of software will be developed to train employees in OSH, especially in specific areas of health care and, to some extent, in social services.